# C++代写 | 代写算法 | 代写assignment | 数据结构代写 | c语言代写 – COMP 475: Fall 2018

### 11/8/2018 COMP 475: Fall 2018

c++代写 | 代写算法 | 代写assignment | 数据结构代写 | c语言代写 – 本题是一个利用c++进行练习的代做, 对图算法的流程进行训练解析, 是比较有代表性的c++ | 算法 等代写方向, 该题目是值得借鉴的assignment代写的题目

### COMP 475: Fall 2018

#### Curves and tiling

``````class GPath {
public:
enum Verb {
...
kQuad , // returns pts[0]..pts[2] from Iter and Edger
kCubic , // returns pts[0]..pts[3] from Iter and Edger
...
};
...
/**
* Append a new contour respecting the Direction. The contour should be an approximate
* circle (8 quadratic curves will suffice) with the specified center and radius.
*/
...
static void ChopQuadAt(const GPoint src[3], GPoint dst[5], float t);
static void ChopCubicAt(const GPoint src[4], GPoint dst[7], float t);
};
``````
``````class GCanvas {
public:
...
// Handle quadratic and cubic curves in the path when drawing.
// Draw curves with a tolerance of 1/4 pixel
virtual void drawPath(const GPath& path, const GPaint&) = 0;
};
``````
``````class GShader {
enum TileMode {
kClamp,
kRepeat,
kMirror,
};
...
};
``````
``````std::unique_ptr<GShader> GCreateBitmapShader(..., TileMode );
``````

#### your_files any .cpp or .h files you need for your implementation. All of your work must be here.

``````> make